Part game show, part reality series, part spoof, FETCH! explores the untapped potential of the hugely popular reality television genre and proves it can be a great venue for kids to learn problem-solving skills and teamwork, while at the same time exposing them to different cultures and experiences. Featuring an animated dog, Ruff Ruffman, and a group of real kids, this series will offer young viewers some perspective on competition by reinforcing the age old adage "it's not whether you win or lose, it's how you play the game! "
Ruff wants to try out some new dance moves on the poodle next door, but is horrified when she tells him he's got halitosis.
Ruff incinerates his daily ration of kibble in the Fetch 3000 but then discovers he's out of Chinese food.
Ruff is excited because he thinks today's episode is all about kites, until he gets a phone call from his boss Henry who wants the show be about cats.
Losing power in the doghouse gives Ruff the most Brilliant Idea in the History of Television!
Ruff has lined up an "easily recognizable" major pop star for today's challenge-producing and directing a music video.
Ruff has just finished shooting his first ever FETCH promo, "Busy As a Bee," but he can't get out of his bee costume because the zipper is broken!
Ever the entrepreneur, Ruff has invested his entire show budget in his latest culinary creation: the Liver and Pineapple Biscuit Shake.
Ruff tells the kids about the legend of his great, great, great, great, great, great grandfather Ruffael Ruffmanowitz who lived in spooky Hammond Castle with the famed inventor John Hayes Hammond.
In a slight lapse of fiscal judgment, Ruff decides to buy the Apple-Peeler 2.
Ruff, in an artistic mood, is working on putting the finishing touches on his latest masterpiece when he hears the loud crashing of thunder outside his doghouse.
Trying to relieve a bad case of "Game Show Host Block," Ruff has fallen asleep and left the water in the bathtub running!
Ruff plans on getting back at the Great Spotinsky, the now famous circus dog responsible for cheating Ruff out of his dream job.
Grandma Ruffman wants Ruff to sell a few hundred thousand copies of her cookbook on his show, but she thinks her grandson needs to be much funnier to garner the ratings he'll need to move product.
When Ruff's owner brings home a "doggy bag" consisting of one measly dinner roll, Ruff decides that his evening meal needs to get "kicked up a notch.
Ruff is learning how to drive using his new Driver Simulation Program for Dogs.
Ruff decides to turn over a new leaf--the stress of running a TV show will no longer get to him-no siree.
There's been a break-in!
Ruff's communication satellite is on the blink, in desperate need of repair.
GRAND FINALE - After an incredible season of earning points from wild-and occasionally ridiculous-challenges, the Great Dane of All Episodes is here!
Mike and Willie are challenged to investigate the microbial world of germs and discover which places in Mike's house are the "germiest.
Bridget and Mike must determine whether the old myth is true that humans use only 10% of their brains.
Nina, Rosario, and Mike must build a homemade go-kart out of junk that can coast downhill, steer, and brake.
Mike and Willie are challenged to learn about the human balance system.
Ruff sends all six kids out on a mysterious island adventure to learn why cats and dogs don't get along.
Mike and Nina must make a healthy version of Ruff's favorite food - pizza.
Madi and Mike are challenged to prove that dogs have a soothing effect on people.
Fearing that he is being forced to live out in the wild, Ruff sends the kids into the wilderness to meet with a survival-training expert to learn the ways of the woods.
Willie and Bridget go on a quest to build a bowling machine.
In the first of this two-part episode, Madi and Rosario are challenged to get a message to Ruff's friend in Hawaii - even though Ruff has only sent them as far as Colorado.
In the second half of this two-part episode, Madi and Rosario are still trying to get a message to Ruff's friend in Hawaii - even though Ruff has only sent them as far as Colorado.
Ruff flies six FETCHers out West to work as cowhands on a real working cattle ranch.
Nina and Willie must learn how to scuba dive, and then design lifting devices for sunken items at the bottom of the ocean using what they know about buoyancy.
Madi, Mike, and Willie must learn about getting fit from a fitness expert who demonstrates the three components of exercise: aerobic activity, strength training, and flexibility.
Rosario, Nina and Willie are given clues to decipher a secret map through one of Colorado's oldest caves.
Mike heads out to the ballpark to learn the science of pitching strikes.
All six kids are suspects when the FETCH!
All six kids compete in a final competition to determine the FETCH!
Ruff sends Sammy and Sam to the MSPCA to make a promotional video.
DJ, Jay, and Sam meet with a chemistry expert to learn how to fight stains and Ruff sends Noel to a fire academy so she can learn how to fight fires.
Ruff sends Sam to a high-level meeting with Senator Ted Kennedy.
Ruff sends the FETCHers to Washington D.C. for training to become secret agents.
Sam, Harsha and DJ work on sand sculpture at the beach while Jay learns about hair and beauty at a salon.
Ruff sends Harsha, Noel and Sam to build a foolproof structure that can protect a tortilla chip and Grandma Ruffman's cake.
Sammy and DJ learn how to square dance while Harsha and Jay learn about gorillas and their habitat at the zoo.
Ruff's Uncle MacRuffmantosh is back, and there's no time to waste - a new mystery must be solved and the FETCHers are on the case!
Noel, Sammy and Jay are dispatched to Thompson Island where they learn about insects and their habitats while Harsha learns about powwows in New Mexico.
DJ and Sammy head to a sneaker company to design and build more functional footwear while Jay and Sam learn the art of street performing.
Sam and Sammy work on helping Ruff decrease his electricity consumption while Harsha and Noel get singing lessons and have to perform.
Ruff decides to send all the FETCHers, dressed as Elves, Dwarves and Wizards, on a mythic Live Action Role Playing mission!
Sammy and Jay go to the Florida Keys to search the ocean floor for a Ruffman family treasure and Harsha and Sam's challenge is to work at a grocery store and compete in a grocery-bagging showdown.
Ruff sends two FETCHers to learn to herd sheep, and two more to Utah where they learn about bighorn sheep and their habitat.
Ruff sends DJ out to a dog obedience school to become an expert trainer while Noel, Sammy and Jay go to an engineering school to construct a new home for Chet.
Grandma's accused of trying to break Ruff's twin, Scruff Ruffman, out of prison!
Harsha and Sammy become radio reporters and do a news piece on Brian Freeze while Noel and DJ invent a new Ruff Ruffman toy.
Ruff sends Harsha and DJ out to engineer a "puck stopper" that he can use as goalie in a game with Scruff's hockey team.
Ruff's twin brother Scruff has taken over FETCH!
Ruff is frazzled. He needs more time to get his first show ready, but unfortunately, he's live on the air right now!
The first episode of Season 4 is an all-animated adventure!
Ruff is determined to find the lost Helmet of Victory-an old Ruffman family heirloom that is said to bestow success upon its wearer-and Ruff needs success for his show.
In order to be a huge success, all Ruff's new "Ruff Meal" needs is a good jingle and about 50 pounds less packaging.
Blossom has organized her own FETCH challenge: Two teams of FETCHers will compete in a 50-mile race, and the team that emits the least amount of CO2 wins.
It turns out that Ruff has two phobias: spiders and.
Ruff is excited about being invited to play rock music in South Carolina-that is, until he realizes that his Swedish environmentalist-rock-star-cousin Ruf Rufman was actually invited to perform instead.
Ruff has to go... bad!
In order to prep for his big spread in Canine Weekly Magazine, Ruff tries out a new beauty cream.
Ruff is getting ready to attend the annual convention for ARGSHAABPO, the Animal Reality Game Show Host and Aquatic Bird Performer Organization.
Ruff is trying to market "Ruffball," a brand new game that's supposed to sweep the nation!
Ruff is under a lot of pressure. To his dismay, he's recently heard that schnauzers are the most intelligent breed of dogs.
Ruff's nephew Glen has learned that a mysterious villain, Gamma Ray Person, is trying to harness the electromagnetic spectrum for evil.
Ruff thinks his "Crustationery" is a great idea.
Ruff has finally lost it!
A crime wave has hit the city!
Ruff realizes that he's a horrible shopper. (He just bought a sock at a yard sale for sixteen dollars, after talking the price UP from a quarter!
All of the Cat Grooming shows are competing with Ruff's ratings and he's desperate to find the mythical Helmet of Victory that will reverse his fortunes.
Uncle MacRuffmantosh is hot on the trail of the Helmet of Victory!
The lost legendary Helmet of Victory is so close Ruff can almost TASTE it!
Season Five is about to start but Ruff has been so busy trying to find his long-lost parents, he's forgotten to choose his Season 5 FETCHers!
After losing his FETCHers at the end of the Season Five premiere, Ruff discovers that they're stranded on a mysterious island-Game Show Island.
Ruff has just learned that he's set to inherit Ruffman Manor from his ancestor Maximilian Ruffman.
Ruff gets accidentally booked in a boxing match against the legendary boxer Whipped Cream McGee, so he sends Shreya out to learn how to box, and sends Marc and Marco to engineer a safe boxing helmet for him.
Chet has gone on a cheese craze, replacing everything in the doghouse (including the furniture) with cheese-inspiring Ruff to send Emmie on a cheese-themed challenge.
Grandma Ruffman takes over today's show. Her friends Fig and Tucker's person is getting married, so she calls upon Ruff and the FETCHers to help her with the wedding gifts!
Ruff's ancestor Gus Ruffman is believed to have hidden gold in an abandoned mine somewhere in Colorado.
Someone has just stolen Ruff's garden gnome and he's determined to get it back!
Ruff's owner is running him ragged making him fetch, so he sends Emmie and Shreya to build him a vehicle he can ride on so he doesn't have to run.
Ruff learns that he's horrible at charades. To help him figure out how to act without making a sound, he sends Emmie and Marc to meet some mimes.
When Ruff digs up a sarcophagus in his backyard, he's convinced it's an authentic Egyptian mummy, and he's also convinced it comes with a curse.
After Ruff has a dream where he's flying with an elephant, he decides to see if he can make his dream come true!
Ruff's rockstar cousin Ruf Rufman wants to record songbirds on his next album.
Ruff has a family reunion barbeque, and invites some distant relatives-wolves!
Ruff's nephew Glen has been playing a pirate-themed video game on the Go Get It!
WENH-TV Ch. 11 Durham
WLED-TV Ch. 48 Littleton
WEKW-TV Ch. 49 Keene
W50DP-D Ch. 50 Hanover
W34DQ-D Ch. 34 Pittsburg